Seven — Deadlock Hero Guide

Seven is a Deadlock hero whose role is to electrocutes crowds of enemies. In the current patch, Seven holds a 56.5% win rate across 682,909 ranked matches, placing them in the S tier on the SoulLock.gg hero tier list. This Seven guide covers abilities, base stats, recommended playstyle and live performance.

How to play Seven

Seven thrives in a skirmish waiting for the time to strike. Then he rolls into the fight like a storm and batters his enemies with a cascade of lightning.

Seven's abilities

  • Lightning Ball — Launch a damaging ball of lightning
  • Static Charge — Apply a delayed area stun to an enemy hero
  • Ability Power Surge
  • Storm Cloud — Fry all enemies in a large area

Seven base stats

StatValue
Max Move Speed6.7
Sprint Speed1.8
Crouch Speed4.75
Move Acceleration4
Light Melee Damage50
Heavy Melee Damage116
Max Health730
Weapon Power0
Reload Speed1
Weapon Power Scale1
Proc Build Up Rate Scale1
Stamina3
Base Health Regen1
Stamina Regen Per Second0.222222
Ability Resource Max0
Ability Resource Regen Per Second0
Crit Damage Received Scale0.45
Tech Duration1
Tech Range1

Seven lore

When mystic energy awoke on Earth, the world changed... anything was possible. But just because anything WAS possible, didn’t mean that anything SHOULD be possible. And so the government made rules. Laws. A means for US citizens to enjoy the benefits of the supernatural world in safety. But rules and laws are for lesser men. Men with limitations. Men who were not Seven. There are many rumors about what Seven did to land himself in Lost Whisper, an oubliette for the most dangerous of occultists. But there is no doubt about what happened on the night of his execution. Wards placed by the most powerful ritualists of 7 different nations… wards designed to not just prevent mystical interference with the execution, but to simultaneously obliterate Seven's soul so that it could never be contacted, resurrected, or otherwise be used by someone looking to follow in his footsteps... failed. Onlookers viewed in horror as the strongest mentalist employed by the US Army’s head popped like a grape. They screamed as Scotland Yard’s premiere occult investigator, the one who allegedly captured Seven, crumbled to ash. Seven's body buckled and writhed against his restraints; his skin burning from eldritch electricity... and yet he would not die. He laughed. He laughed as he tore himself free from his bondage. He laughed as his captors cowered in fear. He laughed as he massacred his tormentors. He laughed as he tasted the fresh air that was denied to him for years. And he laughed when he thought about what he was going to do once he reached New York City.

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