SoulLock.gg is a free companion for the game Deadlock. Track your matches in real time, look up any player's rank, win rate and match history, keep private lists of players you liked or want to avoid, and follow the live hero meta and leaderboards, on the web or in the desktop app.
| Hero | Tier | Win rate | Matches |
|---|---|---|---|
| Graves | S | 57.4% | 2,104,744 |
| Rat King | S | 56.2% | 3,006,650 |
| Paige | S | 56.0% | 1,461,047 |
| Seven | S | 54.8% | 1,593,128 |
| Victor | S | 54.2% | 1,476,215 |
| Kelvin | S | 54.2% | 644,486 |
| Haze | A | 53.7% | 2,151,937 |
| Baba | A | 53.3% | 1,168,933 |
See the full Deadlock hero tier list & win rates
View the full Deadlock leaderboard
Most Deadlock trackers show you one page of a player's recent matches from a shared API, which leaves gaps: games the API has not ingested yet, and every game on an account whose match history is set to private. SoulLock keeps its own complete per-player match store and fills it match-side rather than player-side, so private accounts are covered and a profile's win rate is computed over all of its games rather than a lucky or unlucky slice. The desktop app closes the last gap by reporting the match IDs you actually played, straight from your own client, so a fresh account fills in on the day it starts playing.
Deadlock's balance changes often, and a hero's win rate from three patches ago says little about the hero you will face tonight. Every tier list, hero page and profile filter here segments by balance patch, with the current patch as the default view and the previous one a click away, so a meta shift shows up the week it happens rather than being averaged into a season of stale data.
The List is the feature SoulLock was built around: flag a player you would queue with again, or one you would rather not, add a note, and the next time they show up in your lobby the flag is there before the match starts. There are no public reviews and no reputation scores, because public ratings turn into harassment tools; nobody can see who flagged them or what was written. SoulLock counts, without names, how many Lists a player is on, and a player liked by enough people gets a Well-Liked badge on their profile. You can share one List between accounts, such as your main and your alt; everyone in a shared List can read and edit all of it.
Deadlock does not need you at the keyboard to put you in a match, so a queue you walked away from can start without you. With the desktop app running, SoulLock can text you the moment your lobby forms, which in practice is about a minute before the match actually starts, and warn you when Deadlock is about to drop you from the queue for being idle. Text alerts are part of Pro and go to a US or Canadian mobile number you verify. On Windows the app also shows a desktop notification for the idle warning, with or without Pro. The alert comes from the desktop app noticing the queue end on your own machine, so it fires whether or not the match is one the public APIs can see.
The free Windows app adds what a website cannot: objective timers on your match clock, automatic match tracking and queue alerts. With the optional Live Game Reader switched on, it also reads the match clock from the game itself, names the Unstable Rift's lane about 20 seconds before the game announces it, and runs Item Watch, which plays a sound the moment an enemy buys an item you asked to be warned about. The reader is off until you turn it on and only ever reads. While you are in a matchmaking queue the app also reads the game's memory once a second to spot Deadlock's idle warning, whether or not the reader is on. An in-game overlay is not yet generally available. The Privacy Policy lists what the app reads and what it sends. SoulLock is an independent project and is not affiliated with or endorsed by Valve.
Hero tier list · Leaderboard · Build guides · Search players · Desktop app